Muddy Siredon

Found in 7 fishing areas across 2 zones. Bites on 4 different baits.

Small fish
Skill cap18Fish level for skill-ups and loss chance
Rod strengthrank 1Rods with a lower max rank risk snaps and breaks
SizeSmallLarge rods lose small fish often
NPC price—Lowest to highest fame
RarityCommon100% weight in its catch pool

Recommended setup

≈64% of casts land Muddy Siredon
Carpenters’ Landing · Central Landing
  • Ties the best odds of any spot
  • 2 zones and 7 areas have this fish
Fly Lure
  • Only Muddy Siredon bites it there
  • Reusable: kept after each catch
Halcyon Rod
  • Never breaks here, whatever bites
  • Cheaper: Glass Fiber Rod (breaks 1 in 526 casts); Willow Rod (breaks 1 in 74 casts)

Bait that works

Odds shown for· Central Landing with a Halcyon Rod, fishing skill 18. Lures are kept after a catch; bait is used up.

Muddy Siredon's share of fish bites at that spot Only Muddy Siredon bites this bait there (100%)
BaitHook weight Chance it's Muddy Siredon
3Bestbait power 3
Frog Lure · lure12053%
2Goodbait power 2
Fly Lure · lure110100%
Lufaise Fly115100%
Shell Bug11551%
How Phoenix calculates this
1. Each fish gets a hook weight
50 time of day / moon (fixed on Phoenix)
+ bait bonus power 3: +80 (lure +75) · 2: +65 (+60) · 1: +35 (+30)
− ¼ per skill point you're under the fish
− 0.15 per point you're over it by more than 10
− 3 large rod on a small fish · − 5 small rod on a large fish
+ 50 shellfish bait on a shellfish
× rarity, then kept between 20 and 120
2. Odds = its weight ÷ all weightsOnly fish that accept your bait are in the running. Whether you hook a fish, junk, a monster or nothing is rolled first, from moon phase, weather and the area.

Which rod?

Safest first. When the fish bites the server rolls, in order: does it get away, does the line snap, does the rod break. A “bad feeling” warns of a snap, a “terrible feeling” of a break, but both also show up as false alarms. Assumes fishing skill 18.

RodYou land itGets awayLine snapsRod breaks
Willow Rod100%———
Yew Rod100%———
Bamboo Rod100%———
Fastwater Rod100%———
Tarutaru Rod100%———
Glass Fiber Rod100%———
Carbon Rod100%———
Hume Rod100%———
Halcyon Rod100%———
Lu Shang’s Rodlegendary100%———
Clothespole68%32%——
Single Hook Rod68%32%——
Mithran Rod68%32%——
Composite Rod68%32%——

Where to catch it

2 zones · 7 areas · best spots first

Stars rate how often a cast lands Muddy Siredon at the zone's best spot with the bait shown and the first rod: 5★ 60%+ · 4★ 50%+ · 3★ 40%+ · 2★ 30%+ · 1★ under 30%. Rods are listed safest first. Break odds count everything that can bite there, including junk items and monsters.

Carpenters’ LandingBest: Central Landing≈64% of castsBaitFly LureRodHalcyon RodNever breaksGlass Fiber RodBreaks 1 in 526 castsWillow RodBreaks 1 in 74 casts
Phanauet ChannelWhole Zone≈20% of castsBaitFly LureRodHume RodNever breaksGlass Fiber RodBreaks 1 in 55 castsWillow RodBreaks 1 in 31 castsHalcyon also never breaks.Other fish bite every bait that works here.