Greedie

Found in 5 fishing areas across 5 zones. Bites on 8 different baits.

Small fish
Skill cap14Fish level for skill-ups and loss chance
Rod strengthrank 10Rods with a lower max rank risk snaps and breaks
SizeSmallLarge rods lose small fish often
NPC price7–8 gilLowest to highest fame
RarityCommon100% weight in its catch pool

Recommended setup

≈64% of casts land Greedie
Lufaise Meadows · Seaside
  • Ties the best odds of any spot
  • 5 zones and 5 areas have this fish
Sinking Minnow
  • Only Greedie bites it there
  • Reusable: kept after each catch
Hume Rod
  • Never breaks here, whatever bites
  • Cheaper: Carbon Rod (breaks 1 in 135 casts); Glass Fiber Rod (breaks 1 in 88 casts)

Bait that works

Odds shown for· Seaside with a Hume Rod, fishing skill 14. Lures are kept after a catch; bait is used up.

Greedie's share of fish bites at that spot Only Greedie bites this bait there (100%)
BaitHook weight Chance it's Greedie
3Bestbait power 3
Minnow · lure120100%
2Goodbait power 2
Ball of Crayfish Paste115100%
Sinking Minnow · lure110100%
Slice of Sardine115100%
Worm Lure · lure110100%
Lugworm11549%
1Weakbait power 1
Robber Rig · lure8050%
Rogue Rig · lure8050%
How Phoenix calculates this
1. Each fish gets a hook weight
50 time of day / moon (fixed on Phoenix)
+ bait bonus power 3: +80 (lure +75) · 2: +65 (+60) · 1: +35 (+30)
− ¼ per skill point you're under the fish
− 0.15 per point you're over it by more than 10
− 3 large rod on a small fish · − 5 small rod on a large fish
+ 50 shellfish bait on a shellfish
× rarity, then kept between 20 and 120
2. Odds = its weight ÷ all weightsOnly fish that accept your bait are in the running. Whether you hook a fish, junk, a monster or nothing is rolled first, from moon phase, weather and the area.

Which rod?

Safest first. When the fish bites the server rolls, in order: does it get away, does the line snap, does the rod break. A “bad feeling” warns of a snap, a “terrible feeling” of a break, but both also show up as false alarms. Assumes fishing skill 14.

RodYou land itGets awayLine snapsRod breaks
Glass Fiber Rod100%———
Carbon Rod100%———
Hume Rod100%———
Halcyon Rod100%———
Lu Shang’s Rodlegendary100%———
Clothespole75%25%——
Single Hook Rod75%25%——
Mithran Rod75%25%——
Composite Rod75%25%——
Tarutaru Rod73%—19%8%
Fastwater Rod50%—38%12%
Willow Rod36%—55%9%
Yew Rod36%—55%9%
Bamboo Rod36%—55%9%

Where to catch it

5 zones · 5 areas · best spots first

Stars rate how often a cast lands Greedie at the zone's best spot with the bait shown and the first rod: 5★ 60%+ · 4★ 50%+ · 3★ 40%+ · 2★ 30%+ · 1★ under 30%. Rods are listed safest first. Break odds count everything that can bite there, including junk items and monsters.

Lufaise MeadowsSeaside≈64% of castsBaitSinking MinnowRodHume RodNever breaksCarbon RodBreaks 1 in 135 castsGlass Fiber RodBreaks 1 in 88 castsHalcyon also never breaks.
Misareaux CoastSeaside≈64% of castsBaitSinking MinnowRodHume RodNever breaksCarbon RodBreaks 1 in 135 castsGlass Fiber RodBreaks 1 in 88 castsHalcyon also never breaks.
Valkurm DunesWhole Zone≈35% of castsBaitMinnowRodHalcyon RodNever breaksHume RodBreaks 1 in 667 castsGlass Fiber RodBreaks 1 in 39 castsOther fish bite every bait that works here.
SelbinaWhole Zone≈23% of castsBaitMinnowRodHalcyon RodNever breaksHume RodBreaks 1 in 333 castsGlass Fiber RodBreaks 1 in 43 castsOther fish bite every bait that works here.
Cape TerigganWhole Zone≈21% of castsBaitMinnowRodHalcyon RodNever breaksHume RodBreaks 1 in 500 castsGlass Fiber RodBreaks 1 in 52 castsHarder zone (difficulty 5): more casts catch nothing.